Spring
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Spring
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What is Spring?
Spring Engine is a rts engine for many different types of strategy games/mods.
The first goal was to create a engine for a 3D replacement of the Total Annihilation Game.
After some years of development the goal turned.
Now (2007) the goal is to provide a rts game engine for large scaled battles in 3D.
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Features:
- Large battles limited only by the power of your computer; support for up to 5000 units.
- Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom sky boxes.
- Several camera modes, allowing for anything to be viewed from almost any angle.
- Fully 3D combat in land, sea, and air, with realistic weapon trajectories.
- Many different mods, some of them originally from Total Annihilation, and some made just for Spring.
- Compatible with unit files from Total Annihilation, allowing 3rd party units to easily be moved into Spring.
- Complex 3rd party AIs, some of which are quite good.
- An extremely powerful GUI, designed to minimize unnecessary micromanagement.
- Multiplayer support for 16 players
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Requirements
- openal
- boost
- libdevil
- glew
- SDL
- python
- zlib
- For multiplayer support you need a lobby client like SpringLobby.
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Screenshots
Media:Spring engine screenshot.jpg
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Authors of Spring
The Spring community
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Links
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External Links
Homepage: [1]
Extra Files: [2]
More screenshots: [3]
Another Multiplayer Lobby Client, written in Java: [4]
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openSUSE Links
Old Spring version is located there: [5]
New Spring and SpringLobby versions are located there: [6]

